CLUB NEWSIn the December 2006 issue of Side Roads, we promised to post the winning contest entry explaining Farkel, the popular campground game. Here is an edited version of that explanation submitted by Esther M. Hoisington of Portland, OR: Farkel is a fun, fast-paced high-score family game played with six dice by two or more players. To start, each player rolls one die. Highest number plays first. A score sheet tracks each player's total. Scoring combinations: ones = 100 points each, fives = 50 points each, 3 ones = 300, 3 twos = 200, 3 threes = 300, 3 fours = 400, 3 fives = 500, 3 sixes = 600, 4 of a kind = 1,000, 5 of a kind = 2,000, 6 of a kind = 3,000, a straight (one through six) = 1,500, three pairs = 1,500 and two triples = 2,500. The first player rolls six dice. Dice can only count for score once per player's turn. (Example: on a roll of six-six-six-three-two-four, the player would remove the three sixes, then re-roll the remaining three dice. Another six rolled would not make four sixes. At least one die must be removed after each roll. Each player must roll at least 500 points during a turn to get into the game. After all players have entered the game, when a player quits rolling with dice remaining, the next player may roll the remaining dice. If that player scores, he or she receives the same number of points scored by the previous player plus the new points rolled. If that player rolls no scoring dice, he or she loses the turn. If a player rolls no scoring dice, his or her turn is over and all points scored during that turn are forfeited. This is called a Farkel. A player may stop rolling at any time and pass the dice. When a player reaches 10,000 points, all other players receive one more turn. High score wins. |






